Config Tab
The Config tab lets you select and configure game levels before playing.
Level Sources
Grid Play provides two types of level sources:
- Intro Level Selector
- Level Editor
Intro Level Selector
Pre-designed levels for learning game mechanics.

| Source | Description |
|---|---|
| Gameplay Example | 14 tutorial levels with progressive difficulty |
These levels introduce core concepts step-by-step: movement, items, doors, and hazards. Select a level from the dropdown and click Save to play.
Level Editor
Configurable levels for experimentation and testing.

| Features | Usage |
|---|---|
| Level Config | Use Width, Height, Seed, Time Limit, Movement Rule, Objective and Agent Health Selector to choose the configuration of the level |
| Entity Pallette, Grid and Preview | Use the Entitity Pallete and grid to design the level |

| Features | Usage |
|---|---|
| Level Exporter | The Level exporter generates a function to build the designed level |
Once done, just click save to proceed to Game Page to test out level.