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Config Tab

The Config tab lets you select and configure game levels before playing.

Level Sources

Grid Play provides two types of level sources:

  • Intro Level Selector
  • Level Editor

Intro Level Selector

Pre-designed levels for learning game mechanics.

Grid-play-config-tab-intro

Source Description
Gameplay Example 14 tutorial levels with progressive difficulty

These levels introduce core concepts step-by-step: movement, items, doors, and hazards. Select a level from the dropdown and click Save to play.

Level Editor

Configurable levels for experimentation and testing.

Grid-play-config-tab-editor

Features Usage
Level Config Use Width, Height, Seed, Time Limit, Movement Rule, Objective and Agent Health Selector to choose the configuration of the level
Entity Pallette, Grid and Preview Use the Entitity Pallete and grid to design the level

Grid-play-config-tab-editor-download

Features Usage
Level Exporter The Level exporter generates a function to build the designed level

Once done, just click save to proceed to Game Page to test out level.